A Delicate Art The art of greenskin debate is certainly a delicate one, for few argument are settled without the business end of a choppa.
Ale Run A thirsty Dwarf will go to untold lengths in search of good ale.
Cannonball! Greenskins may not understand gunpowder, but they recognize a good bludgeoning weapon when they see it, and a Dwarf-made cannonball can dent the thickest of skulls!
Come One, Come All There is no quicker path to destiny than the heeding the words of a mad prophet, if you can comprehend them.
Da Bigga 'Un With so many young warriors seeking fame and fortune in the Age of Reckoning, sometimes it takes a little something extra to determine who the true heroes are.
Dirty Dealings The Dwarfs are running low on all manner of supplies, and some among the Oathbearer ranks have begun to suggest that dealing with the manlings may be preferable to facing the greenskins with naught but stones and empty stomachs.
Durak's Journal Durak's Rest was an ancient burial ground for the Dwarfs long ago in the glorious days of their empire. When their lands were split by the massive invasions of Greenskins the tomb was thought lost. Durak's journal is the only remaining record of what transpired during that fight.
Grebo's Pile When it comes to the size of one's pile, its every greenskin for himself.
Greenskin Games There are some games of which one never tires.
Greenskin Humor Greenskins are a bit inexplicable at the best of times, and can sometimes be downright unfathomable. Unfortunately their humor is all too understandable.
Harsh Punishment Empire justice is harsh and swift.
Illiteracy The level of education in the Empire is a wide and varied thing, but the majority of those who make up the Order of the Griffon forces cannot even write their own names.
Loyal Companion The bond between a man and his dog is a splendid thing.
Ostland Corruption The war has opened the way for many enterprising 'businessmen' to ply their trade.
Random Sacrifice There will always be a place for the epic, day-long sacrificial rituals that are months in the making. Sometimes, though, the ruinous powers require a bit of spontaneity to keep things new and interesting.
Shameful Behavior Even the best of people can misbehave themselves from time to time.
Sign of Change The Raven Host has come to the Empire, and they have brought with them the signs of their patron god's approval.
Special Character With so many young warriors seeking fame and fortune in the Age of Reckoning, sometimes it takes a little something extra to determine who the true heroes are.
Squig Taming Considering the difficulty of simply capturing and corralling Squigs, it is a wonder that creatures as cowardly as Goblins can manage to teach the monstrous little beasts any commands at all!
Squig'uns! Goblins may be small, cowardly, and get the small piles, but they're the only creatures on the planet that know a blasted thing about Squigs.
Stirring Up Trouble Hunting heretics in back alleys is all well and good, but every once in a while you need to resort to the tried and true method of rounding up an old-fashioned lynch mob.
Subversion The call of corruption can come as a seductive whisper or an undeniable fixation. There are very few who can withstand it.
The Creator With so many young warriors seeking fame and fortune, sometimes it takes a little something extra to determine who the true heroes are.
The Forgekeepers The Forgekeepers will walk a path through Barak Varr, preferably under or near the mountains. There are 3 of them.
The Gateway to Ultimate Knowledge All races have some legend, some mythos, which serves to ignite the search for truth in the hearts of each successive generation.
The Herald With so many young warriors seeking fame and fortune, sometimes it takes a little something extra to determine who the true heroes are.
The Last Upholder With so many young warriors seeking fame and fortune in the Age of Reckoning, sometimes it takes a little something extra to determine who the true heroes are.
The Teacher With so many young warriors seeking fame and fortune, sometimes it takes a little something extra to determine who the true heroes are.
| Realm vs Realm | Eliminating The greatest of battles will reveal the legends of the age, warriors anointed champions through blood and victory. Whether orc-slayer or man-eater, only the fastest blades and stoutest hearts will see their names live on in story. Fowl Even among cowards there is a distinct pecking order. Infamy On the battlefield there is often little difference between the respected and the feared. A wise warrior will seek both distinctions equally if he wishes to survive. Persevering Whether through bravery or cowardice, there is certainly something to be said for any warrior resilient enough to survive in the Age of Reckoning. Tally Some adventurers seek the gifts of Dark Gods and others fight for the glory a king, but all know that it is the measure of their deeds will bring them their destiny. The man that does not fight in the Age of Reckoning is the man who will soon have nothing to fight for. Whacky The reach of the Ruinous Powers extends far beyond the frozen north, and the corruption of their power has made its way into even the stoutest hearts. It is a short road from the first touch of the Dark Gods to the insanity of Chaos, and one must always be watchful for the strange behavior that denotes a tainted soul. | Tradeskills | Ancient Lament Though ages have passed since the time of the Sundering, the wound is still fresh in the minds of every Elf. Creating A man who can create his own supplies is a man free from the unscrupulous ambition of the army quartermasters, and may even find that a few coins can be made liberating his poor comrades as well. Firebrew Greenskins will drink anything, much to the Dwarfs chagrin. Medicinal Purposes Most Dwarfs won't admit to any ill effects after a day of drinking, but after the worst of nights, Furson Wreksson is more than willing to offer a few bits of advice for curing whatever ales you. Modification The world is a strange and varied place; what might be right for one, might not be right for some. To this end, variety presents itself all around us, should we be brave enough to take hold of it. Reaping There is nothing that costs have so much as a decent war. Arms, men, and supplies all cost fortunes, and more than one king has impoverished a kingdom with the size of his armies. When times are dire and the supplies run low, savvy warriors know that their enemies are the most abundant resource they have to call upon. Whacky The reach of the Ruinous Powers extends far beyond the frozen north, and the corruption of their power has made its way into even the stoutest hearts. It is a short road from the first touch of the Dark Gods to the insanity of Chaos, and one must always be watchful for the strange behavior that denotes a tainted soul. | |