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Disciple of Khaine

Abilities, Tactics and Morale


more info about Disciple of Khaine Class

back to all Abilities, Tactics and Morale.

Some info can be inaccurate due to game changes.

Disciple Abilities
Restore Essence Dark forces restore HEALTH to an ally immediately, and another X over X SECONDS.
Flay You flay your target for X DAMAGE. If target is Crippled, they are further Crippled as they become snared, reducing their run speed by X% for X SECONDS.
Soul Infusion Your target is gradually infused with X HEALTH over X SECONDS.
Lacerate A gory strike that Cripples your enemy, dealing X DAMAGE over X SECONDS and reducing their Toughness by X.
Cleave Soul A potent attack which deals X DAMAGE to your enemy.
Consume Essence A quick strike which deals X DAMAGE. Khaine's approval of your actions causes your defensive target and all allies within X FEET to become healed for 50% of the X DAMAGE that you dealt.
Rend Soul You repeatedly assault an enemy, shredding their soul energy and twisting it to your own purposes. You strike the target up to four times over X SECONDS, dealing X DAMAGE per hit. Each hit heals your defensive target for 250% of the X DAMAGE that was dealt.This effect will end if you break your concentration, or run out of Soul Essence.
Terrifying Vision Your enemy is distracted by malevolent spirits, making them hate you less and causing them to deal X% less X DAMAGE against you for X SECONDS. You will stop attacking when you use this ability, and the effect will fade if you attack someone that you have detaunted.
Patch Wounds Removes 1 Hex effect from a friendly target.
Khaine's Embrace All of your groupmates regain HEALTH.
Stand, Coward! Life is restored to a dead ally, and 20% of their health is recovered in the hopes they will prove less worthless to you in the future.
Covenant of Celerity Your entire group gains a 20% chance to Cripple anyone that they X DAMAGE, dealing X SPIRIT DAMAGE over X SECONDS and reducing the victim's run speed by X%.
Consume Strength A Crippling attack which deals X DAMAGE and reduces your enemy's Strength by X for X SECONDS. Your defensive target's Strength is increased by X.
Blood Offering For the next X SECONDS, you will convert X ACTIONPOINTS into X Soul Essence every second. If you run out of action points or break your concentration, this effect will end.
Transfer Essence An unholy attack which deals X DAMAGE to your target and spills out a portion of their soul, healing any of your groupmates within 30 feet for 50% of the X DAMAGE that you dealt. This effect will not heal you.
Covenant of Tenacity A pact with Khaine that increases your entire group's armor by X.
Uncaring Dismissal A great energy washes over all targets in front of you, blowing back all enemy players within 30 feet and knocking down monsters.
Consume Thought An overwhelming attack which deals X DAMAGE to your enemy and silences them for X SECONDS, making them unable to use magic.
Essence Lash You lash out at all opponents in front of you up to X FEET away, dealing X DAMAGE.
Covenant of Vitality Any time someone in your group X DAMAGEs an enemy, they have a 20% chance to deal an additional X SPIRIT DAMAGE to their victim, and heal themselves for an equal amount.
Fist Of Khaine You call forth the wrath of Khaine, dealing SPIRIT X DAMAGE to your target.
Consume Enchantment A shattering strike which deals X DAMAGE to your enemy and removes one Enchantment from them.
Disciple Spec Abilities
Khaine's Vigor Your entire group gradually regains X HEALTH over X SECONDS.
Soul Shielding Everyone in your group becomes surrounded by a magical barrier for X SECONDS, which will absorb up to X DAMAGE for each person.
Fell Sacrifice Cripples all targets within X FEET of you for X DAMAGE over X SECONDS.
Wracking Agony A merciless attack which deals X DAMAGE to your enemy, or X DAMAGE if they are below 50% hit points.
Warding Strike A cunning strike which deals X DAMAGE to your enemy and reduces their chance to parry by X% for X SECONDS.
Devour Essence You surround an ally with a devouring aura for up to X SECONDS. Each second, your ally will deal X SPIRIT DAMAGE to up to 4 enemies within X FEET of them, and become healed for 50% of all the X DAMAGE done. You will lose X Soul Essence each second, and this effect will end if you run out of Soul Essence to power it with.
Khaine's Refreshment You throw yourself open to Khaine's influence as power rushes through you for up to X SECONDS. Each second, all allies within X FEET of you will regain X HEALTH, and you will lose X Soul Essence. This effect will end if you lose your concentration, or run out of Soul Essence to power it with.
Sanguinary Extension A slice aimed at fresh wounds which deals X DAMAGE. If the enemy was Crippled, then they are further Crippled and take an additional X DAMAGE over X SECONDS.
Pillage Essence A strike into your target's soul which deals X DAMAGE and causes them to lose X ACTIONPOINTS. You will gain additional Soul Essence for most of the action points that the enemy lost.
Disciple Tactics
Khaine's Imbuement Any time you hit an enemy, there is a 25% chance that they will suffer an additional X DAMAGE over X SECONDS.
Bound by Blood Whenever you heal an ally, there is a 25% chance that you will also be healed for 25% of the same amount.
Murderous Intent Increases your chance to critically hit by X% and your chance to parry by X%, but reduces the effectiveness of your healing abilities by X%.
Fueled Actions When you use Restore Essence or Soul Infusion, there is a 25% chance that your next attack will not cost any action points.
Khaine's Blessing Any time you critically hit an enemy, your autoattack speed is increased byX% for X SECONDS.
Transferred Focus Any time you critically hit an enemy, your defensive target will becomeX% more receptive to healing effects for X SECONDS.
Potent Covenants Increases the chance for your Covenants to trigger by an additional 15%.
Siphoned Consumption If Consume Enchantment successfully removes an effect from your enemy, your defensive target will gain X HEALTH.
Disciple Specialist Tactics
Khaine's Bounty Any time you critically heal an ally, you will become surrounded by a protective barrier for up to X SECONDS which will absorb up to X DAMAGE.
Restored Motivation Restore Essence will also grant X points of Morale to your ally.
Persistent Rending Reduces the chance that you will be set back while casting Rend Soul by X%.
Bloodthirst Covenant Of Celerity will now reduce the victim's movement speed by X% and will deal X DAMAGE.
Horrifying Offering Consume Strength will now also cause the victim to lose X ACTIONPOINTS.
Empowered Transfer Consume Essence now heals for 150% of the X DAMAGE it deals, and Transfer Essence now heals for 100% of the X DAMAGE it deals.
Bleed Out Increases Lacerate, Sanguinary Extension, and Fell Sacrifice's durations by an additional 6 seconds.
Curse Of Khaine Any time you critically hit an enemy, all healing used on them for the next X SECONDS will becomeX% less effective.
Gift of Khaine Any time you critically hit an enemy with an ability from the Path Of Sacrifice, your defensive target will regain X ACTIONPOINTS. You may not grant action points to yourself with this effect. Tactic can not trigger more than once every 3 seconds.
Disciple Morale
Life's End For 10 seconds, you allow your group (instead of yourself) to feast on the life essence of your victims, healing everyone for 50% of the melee X DAMAGE you deal.
Universal Confusion Raw power erupts in a X FEET area around you, inflicting X DAMAGE and stunning all enemies, preventing them from taking any actions for 5 seconds.
Khaine's Withdrawal Removes all Cripples, Ailments, Curses, and Hexes from your group.
Disciple Specialist Morale
Thousand and One Dark Blessings For 30 seconds your entire groups Armor is increased by X, Block, Parry, Dodge and Disrupt by X, and all Resists by X.
Vision of Torment Victim is overcome with seemingly endless visions of their own grisly death. So real are the visions, that the victim suffers X DAMAGE over X SECONDS and will lose X morale for every second of agony. Target is also stunned for X SECONDS.
Chant of Pain Concentrating for up to 4 seconds on the Word of Pain, you deal X every second to all enemies in a X FEET area around you. Reveling in their agony, you are healed for all X DAMAGE inflicted by the Word of Pain.
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