| Magus Abilities |
| Flickering Red Fire | Summons a chaotic bundle of red flame that flies toward your opponent to inflict X ELEMENTAL DAMAGE. |
| Rend Winds | Tears at your foe with fierce winds, hitting them three times for a total of X ELEMENTAL DAMAGE. |
| Daemon Lash | An ethereal tentacle swipes the target in front of you for X DAMAGE. |
| Strengthen Thrall | Stabilizes your daemonic minion, restoring HEALTH every second for X SECONDS. |
| Summon Pink Horror | Summons a daemonic minion who specializes in long range attacks. This minion is confined to its summoning circle and cannot move. |
| Surge of Insanity | A surge of chaotic bliss overcomes your target dealing SPIRIT X DAMAGE and sets back any building actions by X SECONDS. |
| Summon Blue Horror | Summons a daemonic minion who specializes in short range area of effect attacks. This minion is confined to its summoning circle and cannot move. |
| Horrifying Visions | Horrifying images distract your opponent, causing them to deal X% less X DAMAGE against you for X SECONDS. You will stop attacking when you use this ability, and the effect will fade if you attack someone that you have detaunted. |
| Summon Flamer | Summons a daemonic minion who specializes in powerful moderate range attacks. This minion is confined to its summoning circle and cannot move. |
| Surging Violet Fire | Tendrils of writhing violet flame coil around your target, burning them for X ELEMENTAL DAMAGE. |
| Tzeentch's Grip | A wave of ether passes over those within X FEET of you, sealing their movement for X SECONDS. There is a 50% chance of the root breaking with every hit. |
| Aegis of Orange Fire | You summon and absorb orange flames to increase your armor by X and toughness by X for X SECONDS. |
| Glean Magic | You strip away the magical protection of your target, reducing all of their resists by X for X SECONDS. |
| Dissolving Mist | A caustic mist envelops your target inflicting X DAMAGE and reducing Toughness by X for X SECONDS |
| Boon Of Tzeentch | For the next X SECONDS, your spells will not be set back when you take X DAMAGE. |
| Agonizing Torrent | Your disk emanates an aura of pain that inflicts X SPIRIT DAMAGE every second for X SECONDS. |
| Mutating Blue Fire | Builds a column of blue flame over your target, dealing X ELEMENTAL DAMAGE and then continues to deal an additional X ELEMENTAL DAMAGE over X SECONDS. |
| Infernal Blast | A daemonic shot that warps the air in front of you dealing X DAMAGE X DAMAGE to all targets within X FEET. |
| Theft Of Words | Rips the voice from your target, dealing X ELEMENTAL DAMAGE and silencing them for X SECONDS. |
| Swat Aside | Summons a great wing to swat your target, dealing X DAMAGE and knocking them back a short distance. Monsters will be knocked down. |
| Demonic Resistance | Increases your groupmember's Corporeal resistance by X. |
| Magus Spec Abilities |
| Warping Blast | Energy Spirals around your foe dealing X ELEMENTAL DAMAGE, reducing movement speed by X% for X SECONDS and knocking them back a short distance. Monsters will be knocked down. |
| Perils Of The Warp | The next offensive or healing spell your target casts within X SECONDS will open a rift dealing X ELEMENTAL DAMAGE to them. |
| Bolt Of Change | An un-defendable bolt of far traveling force that inflicts X ELEMENTAL DAMAGE. |
| Seed of Chaos | Grows a seed inside your target dealing X DAMAGE over X SECONDS. If left to grow for the entire duration, the seed will explode with the victims life force dealing X SPIRIT DAMAGE to all targets within X FEET. |
| Tzeentch's Firestorm | Creates a great column of wind and flame that deals X DAMAGE every 2 seconds to all targets within X FEET of the area for X SECONDS. This spell requires a high amount of concentration and you will be set back by .5 seconds whenever hit. |
| Chaotic Rift | A rift in the warp is briefly opened pulling players within X FEET of the vortex towards it's center and then snaring everyone within X FEET a second later by X% for X SECONDS. Monsters will be knocked down by the initial pull. |
| Exchange Vitality | Steals X life from your daemon to heal yourself. |
| Instability | You force so much power into your daemon that it explodes from within, dealing X SPIRIT DAMAGE to all targets within X FEET. The lingering taint will drain X AP a second from any targets standing in the blast area for X SECONDS. |
| Indigo Fire Of Change | A horrible torrent of flame that deals X DAMAGE every 2 seconds for X SECONDS. Victims killed while bathed in this flame will become an uncontrolled Horror, mindlessly attacking their former allies for X SECONDS. |
| Magus Tactics |
| Unearthly Shriek | Pink Horrors, Blue horrors and Flamers of Tzeentch now have a 15% chance to taunt their targets with every attack. This enrages the target, interrupting any building actions and forces monsters to target your pet for X SECONDS. Taunted targets receive X% more X DAMAGE from your daemon. If your daemon is struck 3 times by their taunted target, taunt will be broken. |
| Flame's Kiss | Rend Winds and Flickering Red Fire are now un-defendable. |
| Swift Flames | Reduces Surging Violet Fire's cooldown by 7 seconds. |
| Lasting Aegis | Increases durations of Aegis of Orange Fire and Boon Of Tzeentch by 10 seconds. |
| Redirection | Any time you disrupt a spell, you will gain X ACTIONPOINTS. This effect will not trigger more than once every 3 seconds. |
| Surging Power | Increases critical X DAMAGE from Infernal Blast, Surging Violet Fire, and Agonizing Torrent by X%. |
| Infernal Flesh | Daemons will be summoned with X more Wounds. |
| Daemonic Mending | Strengthen Thrall will heal for an additional 33%. |
| Magus Spec Tactics |
| Changer's Blessing | Surging Violet Fire will now heal you for 50% of X DAMAGE dealt. |
| Fiery Winds | Flickering Red Fire and Surging Violet Fire will hit one additional enemy up to X FEET away from the target. |
| Chaos Unleashed | Increases critical chance for all Path Of Havoc spells by 15%. |
| Lingering Mist | Dissolving Mist will now reapply itself 50% of the time after it ends or is removed. |
| Infernal Pain | Infernal Blast now causes an additional X DAMAGE over X SECONDS. |
| Wild Changing | Increases critical chance for all Path Of Changing spells by 15% |
| Chaotic Attunement | Daemons can now be summoned instantly. |
| Daemonic Pact | Forms a pact with newly summoned daemons that increases both you and your daemon's Toughness by X while it remains in this realm. |
| Daemonic Contract | Your turret will deal 100% more X DAMAGE as long as you are within 30 feet. While your pet is active your AP regeneration is reduced by 20%. |