| Marauder Abilities |
| Flail | Swipes opponent for X DAMAGE. If Mutated, will hit an additional time for X DAMAGE. |
| Throw Axe | Throwing axe that will deal X DAMAGE to your prey. |
| Gift of Savagery | You are imbued with the Gift of Savagery, warping and twisting the flesh of your arm into a savage claw. This grants you improved Weapon Skill and Initiative as well as the ability to launch powerful claw attacks. |
| Rend | You tear into your target, dealing X DAMAGE immediately and an additional X DAMAGE over X SECONDS. The X DAMAGE over time will stack with itself up to three times. |
| Debilitate | A deliberate attack that inflicts X DAMAGE and Cripples your target, reducing their movement speed by X% for X SECONDS. |
| Mouth Of Tzeentch | Tzeentch's dark words pour from your mouth, interrupting any spells being cast in front of you, and inflicting X DAMAGE to all in range. |
| Gift of Brutality | You are imbued with the Gift of Brutality, warping and twisting the flesh of your arm into a brutal blade. This grants you improved Strength and Initiative as well as the ability to launch powerful blade attacks |
| Impale | Stabs into your opponents vital areas for X DAMAGE. |
| Corruption | Corruption spreads to your target, reducing their toughness by X for X SECONDS and inflicting X DAMAGE. |
| Tainted Claw | An Ailing attack inflicting X DAMAGE and makes the victim resist X% of incoming heals for X SECONDS. If target is Crippled, they suffer the effects for X SECONDS |
| Wave Of Horror | All enemies within X FEET are detaunted, making them hate you less and reducing the X DAMAGE they deal against you by X% for X SECONDS. During this time, all of your attacks will cause enemies to hate you X% less than normal. If you attack anyone you have detaunted, the effect will immediately end. |
| Gift of Monstrosity | You are imbued with the Gift of Monstrosity, warping and twisting the flesh of your arm into a vicious club. This grants you improved Toughness well as the ability to launch powerful club attacks. |
| Touch of Rot | Spreads an agonizing rot to your opponent for X SECONDS, inflicting X DAMAGE whenever they use a melee ability. |
| Death Grip | Disarms your target for X SECONDS, making them unable to use melee or ranged weapons. |
| Convulsive Slashing | You continually slice at an enemy for up to X SECONDS, striking them up to 5 times and dealing X DAMAGE per hit. This effect will end if you break your concentration or run out of action points. |
| Touch of Instability | Target loses control over their magic, and for X SECONDS will inflict X DAMAGE to themselves whenever they use magic. |
| Mutating Release | Your bones and muscles twist and contort to free you from any root or snaring effects. |
| Demolition | A widespread attack that inflicts X DAMAGE to all targets up to X FEET in front of you. |
| Terrible Embrace | Extends a tendril of energy to pull an opposing player towards you. Monster targets will be dragged to the ground. |
| Ferocious Assault | Chaotic winds and daemonic fury combine to increase your Strength and Toughness by X for X SECONDS. |
| Mutated Energy | Disrupted Magic is twisted back into the caster, inflicting X DAMAGE and knocking them down for 3 seconds. |
| Pulverize | Inflicts X DAMAGE and lowers your targets ability to parry by X% and their ability to block by X% for X SECONDS. |
| Gut Ripper | A savage attack that guts your opponent for X DAMAGE, and makes your next attack within 5 seconds automatically critical. |
| Gift of Release | Releases your current mutation. |
| Marauder Spec Abilities |
| Wave of Mutilation | A wave of horror spreads forth from you, dealing X DAMAGE over X SECONDS to all enemies within X FEET and reducing their Weapon Skill by X and Initiative by X. |
| Cutting Claw | Undefendable claw attack that deals X DAMAGE and reduces targets armor by X% for X SECONDS. |
| Draining Swipe | You quickly rake your target twice, dealing X DAMAGE with each hit. The victim will regain action points X% more slowly for X SECONDS. |
| Guillotine | Requires target to be below 50% healthA powerful blow inflicting X DAMAGE to a weakened target. |
| Mutated Aggressor | Chaotic energy surges through you, increasing all the X DAMAGE you inflict by X% for X SECONDS. |
| Wave of Terror | Wildly lashes out at all targets directly in front of you, dealing X DAMAGE and removing X morale from your victims. |
| Concussive Jolt | A great wave of concussive force knocks down all targets X FEET in front of you, inflicting X DAMAGE. |
| Thunderous Blow | A blow to the head which disorients the target, inflicting X DAMAGE and increasing build times by X SECONDS for X SECONDS. |
| Wrecking Ball | Spinning in a circle with club arm extended, aimlessly inflicting X DAMAGE every half second to all targets within X FEET for up to X SECONDS. This effect will end if you break your concentration or run out of action points. |
| Marauder Tactics |
| Subvert Strength | Any time you critically hit an enemy, you will regain X ACTIONPOINTS. Tactic can not trigger more than once every 3 seconds. |
| Brush Off | Increases your chance to Disrupt enemy magic by X%. |
| Rend Asunder | Increases Rend's duration by an additional 6 seconds. |
| Deeply Impaled | Any time you Impale an enemy, they will become X% more susceptible to being critically hit for X SECONDS. |
| Feeding On Fear | Any time you critically hit an enemy, your chance to critically hit will be increased byX% for X SECONDS, but you will also become X% more susceptible to being critically hit. |
| Unending Horror | Increases Wave Of Horror's duration to X SECONDS. |
| Widespread Demolition | Increased Demolition's radius to X FEET. |
| Piercing Bite | All of your abilities which require a Mutation will now bypass X% of your enemy's armor. |
| Marauder Spec Tactics |
| Scything Talons | Gift of Savagery further increases your Weapon Skill and Initiative by X. |
| Exhaustive Strikes | Any time you critically hit an enemy while Mutated, they will lose X ACTIONPOINTS. |
| Deadly Clutch | Tainted Claw will now reduce all healing used on the victim by X%. |
| Corrupted Edge | Gift of Brutality further increases your Strength and Initiative by X. |
| Growing Instability | The power of Chaos begins to take control of your body as you become wounded, causing all of your critical hits to deal additional bonus X DAMAGE. This effect will become more potent as your health slips away, ranging from a X% increase when you have 90% hit points remaining, up to a X% increase when you have 10% hit points remaining. |
| Unstable Convulsions | Convulsive Slashing now gains a 50% chance to remove an Enchantment from the victim each time that it hits them. Each time an Enchantment is successfully removed, they will suffer X DAMAGE. |
| Hulking Brute | Gift of Monstrosity further increases your Toughness by x. |
| Insane Whispers | Mouth of Tzeentch will now disorient your enemies for X SECONDS, causing all of their abilities to take an additional X SECONDS to build up. |
| Crushing Blows | While you are using the Gift Of Monstrosity, all of your hits have a 25% chance to remove X points of Morale from the enemy. |
| Marauder Morale |
| Flames Of Fate | You are engulfed in the chaotic flames of fate, healing yourself for HEALTH. |
| Great Fang | A mighty swing attack that inflicts X DAMAGE to all targets X FEET in front of you. |
| Tzeentch's Reversal | Melee attack that deals X DAMAGE and returns all of that X DAMAGE as health. |
| Marauder Spec Morale |
| Lashing Power | For X SECONDS, each time you are hit, there is a 33% chance that an enemy within X FEET is randomly lifetaped for the X DAMAGE you just received. |
| Forked Aggression | For X SECONDS, all X DAMAGE dealt to you is mirrored back to the attacker with a 50% boost. |
| Energy Ripple | A large burst of power courses through you, dealing X DAMAGE to all targets within X FEET, knocking back all targets around you and stunning them for X SECONDS. |
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