| Dwarf Tactics |
| Stoutness Of Stone | You recover from Stuns and Knockdowns X% quicker. You will still gain immunity based on the original duration. |
| Stubbornness | Increases your Corporeal resistance by X. |
| Earthen Protection | Any Corporeal healing spells become 5% more effective on you, and you take 5% less X DAMAGE from Corporeal attacks. |
| Ancestral Inheritance | Increases your Armor by X. |
| Unyielding Purpose | Any effects which reduce your run speed are 25% less effective against you. |
| Greenskin - Orc Tactics |
| I'm Da Biggest! | Increases your Wounds by X. |
| Don't Bother Me None | Increases your Spirit resistance by X. |
| Green Is Best! | Any Spirit healing spells become 5% more effective on you, and you take 5% less X DAMAGE from Spirit attacks. |
| Tough As Sumfink Wot's Really Tough | Increases your Toughness by +1 per level. |
| Bleedin's For Wimps | You will regain a small portion of your hit points every 5 seconds while you are in-combat. |
| Stab You Gooder | All of your critical hits will deal X% more bonus critical X DAMAGE. |
| Greenskin - Goblin Tactics |
| Big Smarts | Increases your Willpower by +1 per level. |
| Too Smart For Dat | Increases your Spirit resistance by X. |
| Much Good Green | Any Spirit healing spells become 5% more effective on you, and you take 5% less X DAMAGE from Spirit attacks. |
| RUN AWAY! | Any time you are hit, there is a 25% chance that your movement speed will be increased by X% for X SECONDS. |
| Nervous Energy | You will regain 5 action points every second. |
| Whazat behind you?! | Any time you are hit, there is a 25% chance that you will Detaunt the enemy, making them hate you less and causing them to deal X% less X DAMAGE to you for X SECONDS.If you hit anyone that you have Detaunted, the effect will end. |
| Empire Tactics |
| Sigmar's Favor | Any time that you are healed, there is a 25% chance that you will regain an additional X hit points as well. |
| Unwavering Faith | Increases your Spirit resistance by X. |
| Sigmar's Glory | Any Spirit healing spells become 5% more effective on you, and you take 5% less X DAMAGE from Spirit attacks. |
| Emperor's Ward | Any time you are attacked, there is a 25% chance that you will become protected by a magical barrier for up to X SECONDS, which will absorb up to X DAMAGE.This effect will not trigger more than once every 3 seconds. |
| Human Ingenuity | Increases all of your stats except Wounds, but only slightly. |
| Chaos Tactics |
| Warped Flesh | Any time you are attacked, there is a 25% chance that you will absorb up to X DAMAGE.This effect will not trigger more than once every 3 seconds. |
| Tzeentch's Warding | Increases your Elemental resistance by X. |
| Warping The Winds | Any Elemental healing spells become 5% more effective on you, and you take 5% less X DAMAGE from Elemental attacks. |
| Backlash | Any time you are attacked, there is a 25% chance that you will become surrounded by magical energy for X SECONDS, lashing out for X DAMAGE at anyone who hits you. |
| Barrier Of Dementia | Increases all of your resistances, but only slightly. |
| High Elves Tactics |
| Centuries Of Training | Upon striking a target there is a 25% chance to inflict an additional X DAMAGE over X SECONDS. |
| Bend The Winds | Increases your Elemental resistance by X. |
| Calm Acceptance | Any Elemental healing spells become 5% more effective on you, and you take 5% less X DAMAGE from Elemental attacks. |
| Fury Of Ages | You deal 5% more X DAMAGE with all magical attacks. |
| Steel Mind | Increases your chance to disrupt enemy spells by 5%. |
| Discerning Offense | Your attacks have a X% reduced chance to be defended against. |
| Dark Elves Tactics |
| Alignment of Naggaroth | Spiritual resistance increased by X. |
| Increased Pain | Your critical hits will inflict X% more X DAMAGE. |
| Dark Blessings | Heals directed toward you will recover X% more health. |
| Increased Pain | Increases your chance to critically hit by 5%. |
| Focused Insanity | All Taunts and Detaunts are 25% less effective against you. |
| White Lion Pet |
| Bite |
| | Claw Sweep | A melee attack that deals very high X DAMAGE. |
| Terrifying Roar | Repeatedly X DAMAGEs all enemies in front of you up to 65 feet away over 3 seconds, as long as you maintain your concentration. |
| Lion's Roar | Your entire group deals 20% more X DAMAGE for 20 seconds. |
| Shred | All enemies within 30 feet are afflicted by the Rune of Retribution for 10 seconds, which will deal X DAMAGE to them every time they use an ability. |
| Leg Tear | A protective aura surrounds you, and will absorb X DAMAGE for a few moments. |
| Fang And Claw | Increases armor and all resistances for your entire group, for 30 seconds. |
| Maul | Removes all hostile effects from your entire group. |
| Gut Ripper | Increases your chance to disrupt enemy spells by 50% for 10 seconds. |
| Greenskin - Orc Morale |
| Ead Butt | A close-range magical attack that deals heavy X DAMAGE and knocks your target away. |
| Get 'Em, Lads! | Your entire group runs 50% faster for 5 seconds. Anyone who uses an ability will lose this effect. |
| Fists Of Gork | Your target and any other enemies within 30 feet of them suffer very high X DAMAGE over 3 seconds. |
| Deafening Waaagh! | All enemies within 30 feet are silenced for 7 seconds, making them unable to use magic. |
| Fick Skin | A protective aura surrounds you, and will absorb X DAMAGE for a few moments. |
| Feelin' No Pain | Increases Toughness for your entire group for 15 seconds. |
| Wait, I Got More! | Instantly restores a massive amount of hit points. |
| Mork's Protection | For the next 10 seconds, everyone in your group will become healed each time they deal X DAMAGE. |
| Greenskin - Goblin Morale |
| Ead Butt | A close-range magical attack that deals heavy X DAMAGE and knocks your target away. |
| Get 'Em, Lads! | Your entire group runs 50% faster for 5 seconds. Anyone who uses an ability will lose this effect. |
| Fists Of Gork | Your target and any other enemies within 30 feet of them suffer very high X DAMAGE over 3 seconds. |
| Deafening Waaagh! | All enemies within 30 feet are silenced for 7 seconds, making them unable to use magic. |
| Fick Skin | A protective aura surrounds you, and will absorb X DAMAGE for a few moments. |
| Feelin' No Pain | Increases Toughness for your entire group for 15 seconds. |
| Wait, I Got More! | Instantly restores a massive amount of hit points. |
| Mork's Protection | For the next 10 seconds, everyone in your group will become healed each time they deal X DAMAGE. |
| Empire Morale |
| Magic Dart | A powerful magical attack. |
| Twin-Tailed Fury | All of your melee attacks for the next 7 seconds have a 50% chance to strike the target a second time. |
| The Burning Head | Deals high X DAMAGE to all enemies in front of you, up to 65 feet away, and greatly reduces their Morale over 3 seconds. |
| Comet Of Casandora | A comet will strike the ground in 4 seconds, dealing massive X DAMAGE to all enemies within 40 feet of the spot you select. |
| Guardian Of Light | A protective aura surrounds you, and will absorb X DAMAGE for a few moments. |
| Master Of Battle | Increases your group's Toughness for 30 seconds. |
| Gift Of Life | Your entire group regains a very high amount of hit points over 9 seconds. |
| For The Emperor! | Everyone in your group gains 50 seconds worth of Morale, and all enemies within 65 feet of you lose 50 seconds worth of Morale. |
| Chaos Morale |
| Tzeentch's Reversal | A melee attack that heals you for all of the X DAMAGE dealt. |
| Spew Ichor | All enemies in front of you have their Weapon Skill, Initiative, and Willpower greatly reduced and become snared for 10 seconds, reducing their run speed by 60%. |
| Hellcannon Blast | Your target and any other enemies within 30 feet of them suffer very high X DAMAGE and lose 50 seconds worth of Morale. |
| Tzeentch's Curse | Deals very high X DAMAGE to your target over 15 seconds. Each time the target suffers X DAMAGE from this effect, any other enemies within 30 feet of them will take X DAMAGE over 15 seconds. |
| Scaled Skin | A protective aura surrounds you, and will absorb X DAMAGE for a few moments. |
| Sprout Carapace | Increases your group's armor and all resistances for 30 seconds, and restores 100 action points to everyone in the group. |
| Regenerative Surge | Your entire group regains a very high amount of hit points over 9 seconds. |
| Lashing Power | Chaotic energy protects you for 10 seconds. Each time an enemy hits you, there is a 33% chance that you will drain an equal amount of health from any random enemy within 30 feet. |
| High Elves Morale |
| Disturb The Winds | Your target becomes disoriented for 5 seconds, increasing the build times of all abilities by an additional 1 second. Each time they attack or heal someone, the duration starts over, up to a maximum of one minute. |
| Quiet Contemplation | All enemies within 30 feet become silenced and disarmed for 5 seconds, making them unable to use weapons or magic. |
| Phoenix's Wrath | A powerful melee attack that makes your target unable to block, dodge, parry, or disrupt attacks for 10 seconds. |
| Crash Of Thunder | Your target and all other enemies within 30 feet of them suffer X DAMAGE over 7 seconds, and are stunned. |
| Isha's Ward | A protective aura surrounds you, and will absorb X DAMAGE for a few moments. |
| Asuryan's Demand | For the next 30 seconds, 50% of any X DAMAGE that you suffer will be dealt back to the attacker. |
| Drink In The Winds | Instantly restores a massive amount of hit points. |
| Bond Of Desperation | You form a bond with an ally for 7 seconds. Each time you suffer X DAMAGE, they become healed for the same amount. |
| Dark Elves Morale |
| Dance Of Doom | You focus on your target, attacking them repeatedly for 3 seconds. |
| Web Of Shadows | X DAMAGEs all enemies in front of you, up to 65 feet away. |
| Cry Of War | All enemies within 30 feet lose 30 seconds worth of Morale. |
| Eternal Hatred | For the next 7 seconds, everyone in your group will critically hit with all of their attacks. |
| Armor Of Darkness | A protective aura surrounds you, and will absorb X DAMAGE for a few moments. |
| Khaine's Revenge | For the next 30 seconds, 50% of any X DAMAGE that you suffer will be dealt back to the attacker. |
| Khaine's Withdrawl | Removes all hostile effects from your entire group. |
| Shared Fate | For the next 7 seconds, the target's fate is linked to yours. Each time you suffer X DAMAGE, they will suffer the same amount of X DAMAGE, and they can not defend against it. |
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