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Racial Tactics and Morale



back to all Abilities, Tactics and Morale.

Some info can be inaccurate due to game changes.

Dwarf Tactics
Stoutness Of Stone You recover from Stuns and Knockdowns X% quicker. You will still gain immunity based on the original duration.
Stubbornness Increases your Corporeal resistance by X.
Earthen Protection Any Corporeal healing spells become 5% more effective on you, and you take 5% less X DAMAGE from Corporeal attacks.
Ancestral Inheritance Increases your Armor by X.
Unyielding Purpose Any effects which reduce your run speed are 25% less effective against you.
Greenskin - Orc Tactics
I'm Da Biggest! Increases your Wounds by X.
Don't Bother Me None Increases your Spirit resistance by X.
Green Is Best! Any Spirit healing spells become 5% more effective on you, and you take 5% less X DAMAGE from Spirit attacks.
Tough As Sumfink Wot's Really Tough Increases your Toughness by +1 per level.
Bleedin's For Wimps You will regain a small portion of your hit points every 5 seconds while you are in-combat.
Stab You Gooder All of your critical hits will deal X% more bonus critical X DAMAGE.
Greenskin - Goblin Tactics
Big Smarts Increases your Willpower by +1 per level.
Too Smart For Dat Increases your Spirit resistance by X.
Much Good Green Any Spirit healing spells become 5% more effective on you, and you take 5% less X DAMAGE from Spirit attacks.
RUN AWAY! Any time you are hit, there is a 25% chance that your movement speed will be increased by X% for X SECONDS.
Nervous Energy You will regain 5 action points every second.
Whazat behind you?! Any time you are hit, there is a 25% chance that you will Detaunt the enemy, making them hate you less and causing them to deal X% less X DAMAGE to you for X SECONDS.If you hit anyone that you have Detaunted, the effect will end.
Empire Tactics
Sigmar's Favor Any time that you are healed, there is a 25% chance that you will regain an additional X hit points as well.
Unwavering Faith Increases your Spirit resistance by X.
Sigmar's Glory Any Spirit healing spells become 5% more effective on you, and you take 5% less X DAMAGE from Spirit attacks.
Emperor's Ward Any time you are attacked, there is a 25% chance that you will become protected by a magical barrier for up to X SECONDS, which will absorb up to X DAMAGE.This effect will not trigger more than once every 3 seconds.
Human Ingenuity Increases all of your stats except Wounds, but only slightly.
Chaos Tactics
Warped Flesh Any time you are attacked, there is a 25% chance that you will absorb up to X DAMAGE.This effect will not trigger more than once every 3 seconds.
Tzeentch's Warding Increases your Elemental resistance by X.
Warping The Winds Any Elemental healing spells become 5% more effective on you, and you take 5% less X DAMAGE from Elemental attacks.
Backlash Any time you are attacked, there is a 25% chance that you will become surrounded by magical energy for X SECONDS, lashing out for X DAMAGE at anyone who hits you.
Barrier Of Dementia Increases all of your resistances, but only slightly.
High Elves Tactics
Centuries Of Training Upon striking a target there is a 25% chance to inflict an additional X DAMAGE over X SECONDS.
Bend The Winds Increases your Elemental resistance by X.
Calm Acceptance Any Elemental healing spells become 5% more effective on you, and you take 5% less X DAMAGE from Elemental attacks.
Fury Of Ages You deal 5% more X DAMAGE with all magical attacks.
Steel Mind Increases your chance to disrupt enemy spells by 5%.
Discerning Offense Your attacks have a X% reduced chance to be defended against.
Dark Elves Tactics
Alignment of Naggaroth Spiritual resistance increased by X.
Increased Pain Your critical hits will inflict X% more X DAMAGE.
Dark Blessings Heals directed toward you will recover X% more health.
Increased Pain Increases your chance to critically hit by 5%.
Focused Insanity All Taunts and Detaunts are 25% less effective against you.
White Lion Pet
Bite
Claw Sweep A melee attack that deals very high X DAMAGE.
Terrifying Roar Repeatedly X DAMAGEs all enemies in front of you up to 65 feet away over 3 seconds, as long as you maintain your concentration.
Lion's Roar Your entire group deals 20% more X DAMAGE for 20 seconds.
Shred All enemies within 30 feet are afflicted by the Rune of Retribution for 10 seconds, which will deal X DAMAGE to them every time they use an ability.
Leg Tear A protective aura surrounds you, and will absorb X DAMAGE for a few moments.
Fang And Claw Increases armor and all resistances for your entire group, for 30 seconds.
Maul Removes all hostile effects from your entire group.
Gut Ripper Increases your chance to disrupt enemy spells by 50% for 10 seconds.
Greenskin - Orc Morale
Ead Butt A close-range magical attack that deals heavy X DAMAGE and knocks your target away.
Get 'Em, Lads! Your entire group runs 50% faster for 5 seconds. Anyone who uses an ability will lose this effect.
Fists Of Gork Your target and any other enemies within 30 feet of them suffer very high X DAMAGE over 3 seconds.
Deafening Waaagh! All enemies within 30 feet are silenced for 7 seconds, making them unable to use magic.
Fick Skin A protective aura surrounds you, and will absorb X DAMAGE for a few moments.
Feelin' No Pain Increases Toughness for your entire group for 15 seconds.
Wait, I Got More! Instantly restores a massive amount of hit points.
Mork's Protection For the next 10 seconds, everyone in your group will become healed each time they deal X DAMAGE.
Greenskin - Goblin Morale
Ead Butt A close-range magical attack that deals heavy X DAMAGE and knocks your target away.
Get 'Em, Lads! Your entire group runs 50% faster for 5 seconds. Anyone who uses an ability will lose this effect.
Fists Of Gork Your target and any other enemies within 30 feet of them suffer very high X DAMAGE over 3 seconds.
Deafening Waaagh! All enemies within 30 feet are silenced for 7 seconds, making them unable to use magic.
Fick Skin A protective aura surrounds you, and will absorb X DAMAGE for a few moments.
Feelin' No Pain Increases Toughness for your entire group for 15 seconds.
Wait, I Got More! Instantly restores a massive amount of hit points.
Mork's Protection For the next 10 seconds, everyone in your group will become healed each time they deal X DAMAGE.
Empire Morale
Magic Dart A powerful magical attack.
Twin-Tailed Fury All of your melee attacks for the next 7 seconds have a 50% chance to strike the target a second time.
The Burning Head Deals high X DAMAGE to all enemies in front of you, up to 65 feet away, and greatly reduces their Morale over 3 seconds.
Comet Of Casandora A comet will strike the ground in 4 seconds, dealing massive X DAMAGE to all enemies within 40 feet of the spot you select.
Guardian Of Light A protective aura surrounds you, and will absorb X DAMAGE for a few moments.
Master Of Battle Increases your group's Toughness for 30 seconds.
Gift Of Life Your entire group regains a very high amount of hit points over 9 seconds.
For The Emperor! Everyone in your group gains 50 seconds worth of Morale, and all enemies within 65 feet of you lose 50 seconds worth of Morale.
Chaos Morale
Tzeentch's Reversal A melee attack that heals you for all of the X DAMAGE dealt.
Spew Ichor All enemies in front of you have their Weapon Skill, Initiative, and Willpower greatly reduced and become snared for 10 seconds, reducing their run speed by 60%.
Hellcannon Blast Your target and any other enemies within 30 feet of them suffer very high X DAMAGE and lose 50 seconds worth of Morale.
Tzeentch's Curse Deals very high X DAMAGE to your target over 15 seconds. Each time the target suffers X DAMAGE from this effect, any other enemies within 30 feet of them will take X DAMAGE over 15 seconds.
Scaled Skin A protective aura surrounds you, and will absorb X DAMAGE for a few moments.
Sprout Carapace Increases your group's armor and all resistances for 30 seconds, and restores 100 action points to everyone in the group.
Regenerative Surge Your entire group regains a very high amount of hit points over 9 seconds.
Lashing Power Chaotic energy protects you for 10 seconds. Each time an enemy hits you, there is a 33% chance that you will drain an equal amount of health from any random enemy within 30 feet.
High Elves Morale
Disturb The Winds Your target becomes disoriented for 5 seconds, increasing the build times of all abilities by an additional 1 second. Each time they attack or heal someone, the duration starts over, up to a maximum of one minute.
Quiet Contemplation All enemies within 30 feet become silenced and disarmed for 5 seconds, making them unable to use weapons or magic.
Phoenix's Wrath A powerful melee attack that makes your target unable to block, dodge, parry, or disrupt attacks for 10 seconds.
Crash Of Thunder Your target and all other enemies within 30 feet of them suffer X DAMAGE over 7 seconds, and are stunned.
Isha's Ward A protective aura surrounds you, and will absorb X DAMAGE for a few moments.
Asuryan's Demand For the next 30 seconds, 50% of any X DAMAGE that you suffer will be dealt back to the attacker.
Drink In The Winds Instantly restores a massive amount of hit points.
Bond Of Desperation You form a bond with an ally for 7 seconds. Each time you suffer X DAMAGE, they become healed for the same amount.
Dark Elves Morale
Dance Of Doom You focus on your target, attacking them repeatedly for 3 seconds.
Web Of Shadows X DAMAGEs all enemies in front of you, up to 65 feet away.
Cry Of War All enemies within 30 feet lose 30 seconds worth of Morale.
Eternal Hatred For the next 7 seconds, everyone in your group will critically hit with all of their attacks.
Armor Of Darkness A protective aura surrounds you, and will absorb X DAMAGE for a few moments.
Khaine's Revenge For the next 30 seconds, 50% of any X DAMAGE that you suffer will be dealt back to the attacker.
Khaine's Withdrawl Removes all hostile effects from your entire group.
Shared Fate For the next 7 seconds, the target's fate is linked to yours. Each time you suffer X DAMAGE, they will suffer the same amount of X DAMAGE, and they can not defend against it.
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