| Rune Priest Abilities |
| Rune Of Striking | Deals X ELEMENTAL DAMAGE. |
| Grungni's Gift | Heals X to defensive target. |
| Oath Rune Of Warding | Increases targeted group member's Resists by X for 1 hour. The rune holder may activate it to inflict X ELEMENTAL DAMAGE over X SECONDS to all targets within X FEET. |
| Rune Of Immolation | Deals X ELEMENTAL DAMAGE over X SECONDS. |
| Rune Of Regeneration | Heals for X life over X SECONDS |
| Oath Rune Of Power | Increases target group member's Strength and Intelligence by X for 1 hour. The rune holder may activate to inflict X ELEMENTAL DAMAGE to a target. |
| Rune Of Shielding | Target absorbs up to X DAMAGE over X SECONDS. When the effect fades, the target recovers X HEALTH. |
| Rune Of Fire | Deals X ELEMENTAL DAMAGE |
| Rune Of Preservation | Detaunts targets attack power by X% for X SECONDS. If you attack anyone that you have Detaunted, the effect will immediately end. |
| Rune Of Restoration | Restores HEALTH.This is a fragile spell, and will always be set back by a large amount if you are X DAMAGEd while casting it. |
| Rune Of Cleaving | Deals X ELEMENTAL DAMAGE over X SECONDS to targets X FEET in front of you. |
| Rune Of Life | Resurrect target friendly dead player and restore 20% of their health. |
| Rune Of Mending | Restores HEALTH, then continues to restore X HEALTH over X SECONDS. |
| Oath Rune Of Iron | Increase targeted group member's Initiative and Willpower by X for 1 hour. The rune holder may activate it to inflict X ELEMENTAL DAMAGE over X SECONDS. |
| Rune of Serenity | Heals target for X life over X SECONDS, and will then bounce to and heal other allies within X FEET of the previous target. Effect will not hit the same target more than once, and will heal up to 6 people. |
| Rune Of Cleansing | Dispels one Enchantment from target. Deals X ELEMENTAL DAMAGE if successful. |
| Rune Of Might | Deals X ELEMENTAL DAMAGE to all targets within X FEET of you. |
| Blessing Of Valaya | Heals all groupmembers for HEALTH. |
| Rune Of Sundering | Knockbacks targets within X FEET of you. Monsters will be knocked down. |
| Protection of the Ancestors | Increases target group member's Wounds by X for X SECONDS. Heals target for value of HP increase. |
| Spellbinding Rune | Silences and wounds target for X ELEMENTAL DAMAGE over X SECONDS. |
| Oath Rune Of Sanctuary | Increases targeted group member's Toughness by X for 1 hour. The rune holder will then be able to ressurect themselves with 20% health if killed within the next 10 minutes. Doing so will remove the Oath Rune. |
| Rune Priest Spec Abilities |
| Rune Of Fortune | Deals X ELEMENTAL DAMAGE to your target and heals your Defensive target for the X DAMAGE dealt. |
| Master Rune Of Fury | Inscribes a Master rune into the ground for X SECONDS. Groupmates within the 65 feet of the Rune of Fury have a 20% chance to gain X AP whenever they activate an ability. You may only have one Master rune active at a time. |
| Rune Of Binding | Stuns and wounds target for X ELEMENTAL DAMAGE over X SECONDS. |
| Rune Of Burning | Channeled. Deals X ELEMENTAL DAMAGE over X SECONDS. 100% chance to be setback while casting. |
| Master Rune Of Speed | Inscribes a Master rune into the ground for X SECONDS. Groupmates within 65 feet of the Rune of Speed have their buildup times reduced by .25 seconds. You may only have one Master rune active at a time. |
| Rune Of Fate | Deals X ELEMENTAL DAMAGE over X SECONDS and heals your defensive target for the amount of X DAMAGE dealt. |
| Rune Of Battle | Buffs an ally with a pulsing area of effect that deals X ELEMENTAL DAMAGE every X SECONDS to all enemies within to X FEET for X SECONDS. |
| Master Rune Of Adamant | Inscribes a Master rune into the ground for X SECONDS. Heals Groupmates within X FEET of the Rune of Adamant for X HEALTH every X SECONDS for X SECONDS.You may only have one Master rune active at a time. |
| Grimnir's Fury | Ressurects groupmembers within radius. Heals them to 50% health, and increases X DAMAGE of ressurected friendlies by X% for X SECONDS. |
| Rune Priest Tactics |
| Regenerative Shielding | Each tick of Rune Of Regeneration has 25% chance to increase target's armor by X for X SECONDS. During this time their armor will ignore armor penetration from attacks. |
| Cleansing Vitality | Rune Of Cleansing will now heal the defensive target for X over X SECONDS if an effect was successfully removed. |
| Blessing of Grungi | Critical heals will Bless your target for X SECONDS, increasing the power of any heals used on them by 25%. |
| Potent Runes | Rune of Striking and Rune of Immolation are now undenfendable. |
| Swift Runes | Cooldowns on Oath Rune click abilities are reduced by 30 seconds. |
| On Your Feet! | Rune Of Life, Rune Of Sanctuary and Grimnir's Fury will heal the target for X HEALTH over X SECONDS and will restore X ACTION POINTS when the target is ressurected. |
| Sundered Motion | Rune of Sundering's cooldown is reduced to 20 seconds and will now apply a X% movement reduction for X SECONDS to all those hit. |
| Thick-Skulled | Removes chance to be setback while casting Grungi's Gift, Rune of Mending and Rune of Serenity. |
| Rune Priest Spec Tactics |
| Ancestor's Blessing | Healing abilities have a 25% chance to also increase your target's AP by X. This effect will not work on yourself. |
| Rune of Nullification | Critical attacks place a debuff on your target that reduces all incoming healing by X% for X SECONDS. |
| Runic Blasting | Increases crit chance of Rune Of Fire, Grungni's Gift, and Rune Of Striking by X%. |
| Immolating Grasp | Each tick of Rune of Immolation has a 25% chance to drain X ACTION POINTS from target and snare them by X% for X SECONDS. |
| Earth's Shielding | Each attack against an active Rune of Shielding will randomly debuff one of the attacker's stats by X for X SECONDS. |
| Efficient Runecarving | Each tick of Rune of Mending has 20% chance to make next Rune of Immolation free, and each tick of Rune of Immolation has a 20% chance to make Rune of Mending instant cast. |
| Concussive Runes | Attacks in the path of Grimnir have a 25% chance to detaunt your target, reducing their X DAMAGE towards you by X% for X SECONDS. |
| Ancestor's Echo | Heals have a 25% chance to create a shield on your target that can absorb up to X DAMAGE over X SECONDS. |
| Extended Battle | Increases area of effect of Rune Of Cleaving and Rune Of Battle by 50%. |