A A A

Runepriest

Abilities, Tactics and Morale


more info about Runepriest Class

back to all Abilities, Tactics and Morale.

Some info can be inaccurate due to game changes.

Rune Priest Abilities
Rune Of Striking Deals X ELEMENTAL DAMAGE.
Grungni's Gift Heals X to defensive target.
Oath Rune Of Warding Increases targeted group member's Resists by X for 1 hour. The rune holder may activate it to inflict X ELEMENTAL DAMAGE over X SECONDS to all targets within X FEET.
Rune Of Immolation Deals X ELEMENTAL DAMAGE over X SECONDS.
Rune Of Regeneration Heals for X life over X SECONDS
Oath Rune Of Power Increases target group member's Strength and Intelligence by X for 1 hour. The rune holder may activate to inflict X ELEMENTAL DAMAGE to a target.
Rune Of Shielding Target absorbs up to X DAMAGE over X SECONDS. When the effect fades, the target recovers X HEALTH.
Rune Of Fire Deals X ELEMENTAL DAMAGE
Rune Of Preservation Detaunts targets attack power by X% for X SECONDS. If you attack anyone that you have Detaunted, the effect will immediately end.
Rune Of Restoration Restores HEALTH.This is a fragile spell, and will always be set back by a large amount if you are X DAMAGEd while casting it.
Rune Of Cleaving Deals X ELEMENTAL DAMAGE over X SECONDS to targets X FEET in front of you.
Rune Of Life Resurrect target friendly dead player and restore 20% of their health.
Rune Of Mending Restores HEALTH, then continues to restore X HEALTH over X SECONDS.
Oath Rune Of Iron Increase targeted group member's Initiative and Willpower by X for 1 hour. The rune holder may activate it to inflict X ELEMENTAL DAMAGE over X SECONDS.
Rune of Serenity Heals target for X life over X SECONDS, and will then bounce to and heal other allies within X FEET of the previous target. Effect will not hit the same target more than once, and will heal up to 6 people.
Rune Of Cleansing Dispels one Enchantment from target. Deals X ELEMENTAL DAMAGE if successful.
Rune Of Might Deals X ELEMENTAL DAMAGE to all targets within X FEET of you.
Blessing Of Valaya Heals all groupmembers for HEALTH.
Rune Of Sundering Knockbacks targets within X FEET of you. Monsters will be knocked down.
Protection of the Ancestors Increases target group member's Wounds by X for X SECONDS. Heals target for value of HP increase.
Spellbinding Rune Silences and wounds target for X ELEMENTAL DAMAGE over X SECONDS.
Oath Rune Of Sanctuary Increases targeted group member's Toughness by X for 1 hour. The rune holder will then be able to ressurect themselves with 20% health if killed within the next 10 minutes. Doing so will remove the Oath Rune.
Rune Priest Spec Abilities
Rune Of Fortune Deals X ELEMENTAL DAMAGE to your target and heals your Defensive target for the X DAMAGE dealt.
Master Rune Of Fury Inscribes a Master rune into the ground for X SECONDS. Groupmates within the 65 feet of the Rune of Fury have a 20% chance to gain X AP whenever they activate an ability. You may only have one Master rune active at a time.
Rune Of Binding Stuns and wounds target for X ELEMENTAL DAMAGE over X SECONDS.
Rune Of Burning Channeled. Deals X ELEMENTAL DAMAGE over X SECONDS. 100% chance to be setback while casting.
Master Rune Of Speed Inscribes a Master rune into the ground for X SECONDS. Groupmates within 65 feet of the Rune of Speed have their buildup times reduced by .25 seconds. You may only have one Master rune active at a time.
Rune Of Fate Deals X ELEMENTAL DAMAGE over X SECONDS and heals your defensive target for the amount of X DAMAGE dealt.
Rune Of Battle Buffs an ally with a pulsing area of effect that deals X ELEMENTAL DAMAGE every X SECONDS to all enemies within to X FEET for X SECONDS.
Master Rune Of Adamant Inscribes a Master rune into the ground for X SECONDS. Heals Groupmates within X FEET of the Rune of Adamant for X HEALTH every X SECONDS for X SECONDS.You may only have one Master rune active at a time.
Grimnir's Fury Ressurects groupmembers within radius. Heals them to 50% health, and increases X DAMAGE of ressurected friendlies by X% for X SECONDS.
Rune Priest Tactics
Regenerative Shielding Each tick of Rune Of Regeneration has 25% chance to increase target's armor by X for X SECONDS. During this time their armor will ignore armor penetration from attacks.
Cleansing Vitality Rune Of Cleansing will now heal the defensive target for X over X SECONDS if an effect was successfully removed.
Blessing of Grungi Critical heals will Bless your target for X SECONDS, increasing the power of any heals used on them by 25%.
Potent Runes Rune of Striking and Rune of Immolation are now undenfendable.
Swift Runes Cooldowns on Oath Rune click abilities are reduced by 30 seconds.
On Your Feet! Rune Of Life, Rune Of Sanctuary and Grimnir's Fury will heal the target for X HEALTH over X SECONDS and will restore X ACTION POINTS when the target is ressurected.
Sundered Motion Rune of Sundering's cooldown is reduced to 20 seconds and will now apply a X% movement reduction for X SECONDS to all those hit.
Thick-Skulled Removes chance to be setback while casting Grungi's Gift, Rune of Mending and Rune of Serenity.
Rune Priest Spec Tactics
Ancestor's Blessing Healing abilities have a 25% chance to also increase your target's AP by X. This effect will not work on yourself.
Rune of Nullification Critical attacks place a debuff on your target that reduces all incoming healing by X% for X SECONDS.
Runic Blasting Increases crit chance of Rune Of Fire, Grungni's Gift, and Rune Of Striking by X%.
Immolating Grasp Each tick of Rune of Immolation has a 25% chance to drain X ACTION POINTS from target and snare them by X% for X SECONDS.
Earth's Shielding Each attack against an active Rune of Shielding will randomly debuff one of the attacker's stats by X for X SECONDS.
Efficient Runecarving Each tick of Rune of Mending has 20% chance to make next Rune of Immolation free, and each tick of Rune of Immolation has a 20% chance to make Rune of Mending instant cast.
Concussive Runes Attacks in the path of Grimnir have a 25% chance to detaunt your target, reducing their X DAMAGE towards you by X% for X SECONDS.
Ancestor's Echo Heals have a 25% chance to create a shield on your target that can absorb up to X DAMAGE over X SECONDS.
Extended Battle Increases area of effect of Rune Of Cleaving and Rune Of Battle by 50%.
Rune Priest Morale
Rune of Insanity Deal X DAMAGE to target. Lower target's AP by X.
Mountain Spirit Increase the group's armor by X and resists by X for X SECONDS.
Rune of Rebirth Self Heal for X then an additional X HEALTH over X SECONDS.
Rune Priest Spec Morale
Rune Of Ending Deals X DAMAGE to all enemies within X FEET and then heals group members for all X DAMAGE dealt.
Valaya's Shield Heals groupmembers X HEALTH over X SECONDS and gives X ACTION POINTS over X SECONDS
Rune Of Skewering Deals X DAMAGE to all targets X FEET in front of you.
Rune Priest Oath Runes
Rune of Warding May activate to inflict X DAMAGE over X SECONDS to all targets within X FEET.
Rune of Power May activate to inflict X DAMAGE to your target.
Rune of Iron May activate to inflict X DAMAGE over X SECONDS to your target.
Rune Of Sanctuary Allows you to ressurect yourself with 20% health when killed. Doing so will remove the Oath Rune.
This site is not associated with the Games Workshop, EA Mythic or Electronic Arts. For more information visit official webpages: of Warhammer Online: Age of Reckoning and Games Workshop.
All copyrights and trademarks belong to their respective owners, see links above. Do not copy or reprint any element of this site.