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Swordmaster

Abilities, Tactics and Morale


more info about Swordmaster Class

back to all Abilities, Tactics and Morale.

Some info can be inaccurate due to game changes.

Swordmaster Abilities
Graceful Strike A swift attack that deals X DAMAGE and Cripples for an additional X DAMAGE over X SECONDS. Monsters struck with this technique will hate you more.
Throw A basic throwing attack that inflicts X DAMAGE. Has a chance to deal X DAMAGE to a severely wounded target if you are behind them.
Quick Incision A rapid slash to your opponents legs that deals X DAMAGE over X SECONDS and snares them by X% for X SECONDS.
Taunt You enrage your opponent, interrupting any currently building abilities and forcing monsters to attack you. While taunted your opponent will take X% more X DAMAGE from your attacks. This effect will fade after X SECONDS or after your opponent has hit you 3 times.
Dragon's Talon You release two rending blows that deal X SPIRIT DAMAGE each, crippling your target for X SECONDS and reducing the X DAMAGE they deal with every attack by X%.
Eagle's Flight A guarded strike that deals X DAMAGE and improves your chance to parry by X% for X SECONDS.
Guard You defend one of your allies and try to take attacks meant for them. As long as you are within 30 feet of them, any X DAMAGE that they suffer and all hate that they cause will be split evenly between the two of you.
Nature's Blade You enchant your blade with the spirit of nature. All your melee attacks gain a 25% chance to steal X stat points from a random stat on your target for X SECONDS.
Ensorcelled Blow A quick precision slash that calls out the enchantment in your blade dealing SPIRIT X DAMAGE.
Intimidating Blow An overpowering strike that deals X DAMAGE and decreases your opponent's morale by X.
Gusting Wind You execute a quick spin rending the air around you and producing a magical shockwave that which deals X DAMAGE to all opponents within X FEET of you.
Challenge You challenge all opponents in front of you, forcing monsters to attack you. While challenged, your opponents will deal X% less X DAMAGE to everyone other than you. This effect will fade after X SECONDS or after your opponent has hit you 3 times.
Sapping Strike A targeted strike that saps the energy from your target dealing X DAMAGE and reducing your opponent's AP by X every second for X SECONDS.
Heaven's Blade You enchant your blade with the spirit of the heavens. All your melee attacks have a 25% chance to deal an additional X SPIRIT DAMAGE to your opponent.
Juggernaut You become filled with unstoppable power, removing all snaring, rooting, stunning, and disarming effects.
Wrath of Hoeth The magic from your blade is released in a staggering explosion that deals X DAMAGE to all opponents within X FEET. In addition your opponent's Spiritual resistance will be reduced by X for X SECONDS.
Aethyric Grasp Roots up to 4 enemies within 30 feet of you, making them unable to move for 5 seconds. Root has a 50% chance to break whenever hit.
Dazzling Strike When your blade hits your opponent it releases a blinding flash of light that deals X DAMAGE, and disorients your target for X SECONDS, increasing their build times by X SECONDS.
Phantom's Blade You enchant your blade with the sprits of the dead. All your melee attacks a 25% chance to remove X morale from your target
Wall of Darting Steel You spin your greatsword with astounding speed forming a wall of steel between you and your opponent. Increases your chance to Dodge, Disrupt and Parry attacks by 50%, but reduces your movement speed by X%. Whenever you Parry an attack you will reflect back X DAMAGE.
Blurring Shock A powerful slash that deals SPIRIT X DAMAGE.
Hold The Line! You focus your defenses against enemy fire, increasing your chances to dodge and disrupt by X% for X SECONDS. You will also defend all allies behind you, up to X FEET away, increasing their chances to dodge and disrupt by X% as long as they remain at your back. Allies may have this effect stacked on them up to 3 times.This effect will end if you break your concentration, or run out of action points.
Swordmaster Specialist Abilities
Phoenix's Wing A broad slash that hits all opponents in front of you for X DAMAGE, as well as increasing hate from monsters.
Ether Dance You focus on your target, slashing repeatedly for up to X SECONDS, striking them up to five times and dealing SPIRIT X DAMAGE with each hit.
Crushing Advance A calculated shield maneuver that inflicts X DAMAGE and interrupts any spells being cast. In addition your block rate is increased by X for X SECONDS.
Crashing Wave You launch two powerful blows dealing a total of X SPIRIT DAMAGE and knocking your opponent down for X SECONDS.
Protection of Hoeth You call upon the magic in your blade to form a barrier to protect you, absorbing up to X DAMAGE for up to X SECONDS.
Whispering Wind You release two swift blows that deal X SPIRIT DAMAGE each, interupting any building attack and will Silence your target for X SECONDS.
Gryphon's Lash A fierce attack that deals X DAMAGE and cannot be Blocked or Parried.
Redirected Force Redirects the force of a blocked blow into a devastating attack dealing X DAMAGE and generating a large amount of additional hate from monsters.
Aethyric Armor The power coursing through your blade is extended to your armor, increasing it by X and increasing your Disrupt chance by 5%.
Swordmaster Tactics
Balanced Transition All abilities that require Improved Balance have a 25% chance to restore 50 action points when used.
Mindless Anger Taunt and Challenge will reduce the Intelligence of anyone affected by
Deep Incision Quick Incision will now reduce the target's run speed by 80%.
Isha's Protection Heals are X% more effect on you.
Dampening Talon Dragon's Talon will now reduce the target's X DAMAGE output by X% for X SECONDS.
Ensorcelled Agony Ensorcelled Blow will now cause an additional X SPIRIT DAMAGE over X SECONDS.
Improved Training Any time you critically hit with an ability that requires Improved Balance, your Strength and Weapon Skill will be increased for 10 seconds.
Potent Enchantments Blade Enchantments will also deal X DAMAGE over X SECONDS whenever they trigger.
Effortless Footwork Swift Footwork no longer requires action points.
Forceful Shock Blurring Shock now knocks back players and knocks down monsters.
Impeccable Reactions Each time you parry an attack, there is a 25% chance that your Balance will be increased.
Poised Attacks Attacks dealt from Improved or Perfect Balance are X% harder to defend against.
Adept Movements Wall Of Darting Steel will now only drain 30 action points per second.
Swordmaster Specialist Tactics
Balanced Accuracy Increases your chance to critically hit by X% while you have Improved Balance, or X% while you have Perfect Balance.
Gryphon's Precision Gryphon's Lash gains a 25% chance to Stun the target for 1 second. Your target will not gain the "Unstopable" ward from this Stun.
Perfect Defenses Increase Block and Parry chances by X% when in Improved Balance, and X% when in Perfect balance.
Lingering Intimidation Intimidating Blow will now reduce your target's chance to Critically hit by X% for X SECONDS.
Bolstering Enchantments When Blade Enchants trigger they will also reduce your target's Spiritual and Corporeal resists by X for X SECONDS as well as increasing your own group's Spiritual and Corporeal resists by X for X SECONDS.
Volatile Enchantments Increases the chances for all of your Blade Enchantments to trigger to 50%.
Deep Incision Quick Incision will now inflict X DAMAGE over X SECONDS.
Vaul's Buffer On a succuessful Block, Parry, Dodge or Disrupt you will absorb up to X DAMAGE over the next X SECONDS. This effect will not trigger more than once every 3 seconds.
Winds' Force Gusting Wind's area of effect is increased to 30 feet.
Swordmaster Morale
Guard Of Steel Greatly increases your group's Toughness by X for X SECONDS.
Wings Of Heaven You magically leap through the air towards your target. When you land, all enemies around you will become snared for 10 seconds, reducing their run speed by 60%.
Bladeshield You become protected by a magical shell for a few moments which will strike back at any attacker for X DAMAGE and absorb up to X DAMAGE for up to X SECONDS.
Swordmaster Specialist Morale
Whirling Geyser A spinning attack that inflicts X DAMAGEs to all enemies within 30 feet and then knocks them away.
Shield of Valor Everyone in your group regains 200 action points and is protected by a magical barrier for X SECONDS which will absorb up to X DAMAGE.
Shadow Blades All enemies within 30 feet suffer X SPIRIT DAMAGE over 12 seconds, and will steadily lose X Morale.
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