| Zealot Abilities |
| Scourge | Power lashes out and inflicts CORPOREAL DAMAGE. |
| Dark Medicine | Restores X life to an ally, and then restores an additional X HEALTH over X SECONDS. |
| Harbinger of Doom | Calls down a Harbinger of Doom upon your enemy. While afflicted by the Harbinger, the target will do X% less X DAMAGE to you. |
| Mark of Daemonic Fury | Increases a groupmember's Strength and Intelligence by X. The bearer of this Mark may also activate it like an ability to inflict X CORPOREAL DAMAGE. A player may only bear a single Mark at a time, and all of your Marks will fade if you die. |
| Rite of Agony | Pains washes over enemies within X FEET of you, inflicting CORPOREAL DAMAGE. |
| Warp Reality | Inflicts X CORPOREAL DAMAGE over X SECONDS. |
| Glimpse Of Chaos | Dispels one Enchantment from your target, if successful, will inflict X CORPOREAL DAMAGE. |
| Tzeentch Shall Remake You | Tzeentch dislikes losing a pawn so soon. Your target is resurrected with 20% health so that Tzeentch may continue his game. |
| Mark of the Spell Destroyer | Increases a groupmember's Initiative and Willpower by X. The bearer of this Mark may activate it like an ability to inflict X CORPOREAL DAMAGE over X SECONDS. A player may only bear a single Mark at a time, and all of your Marks will fade if you die. |
| Leaping Alteration | A bolt of healing energy which instantly leaps to allies within X FEET of the last affected, restoring X HEALTH over X SECONDS. This effect will only pass through each target once, and will affect up to 6 allies. |
| Tzeentch's Cordial | Heals your target for X over X SECONDS. |
| Breath of Tzeentch | All opponents within X FEET of you are knocked back, and monsters are knocked down for 2 seconds. |
| Mark of the Vortex | Increases all your groupmember's resistances by X. The bearer of this Mark may activate it to inflict X CORPOREAL DAMAGE over X SECONDS to all targets within X FEET. A player may only bear a single Mark at a time, and all of your Marks will fade if you die. |
| Daemonic Fortitude | Increases target's Wounds by X for X SECONDS and then heals the recipient for the amount increased. |
| Dust Of Pandemonium | All group members within 150 feet of you are healed for X. |
| Demon Spittle | Spews a vile mixture over everything X FEET in front of you, dealing X CORPOREAL DAMAGE over X SECONDS to all opponents. |
| Veil Of Chaos | For the next X SECONDS, your target will absorb up to X DAMAGE. When the effect fades they will regain X HEALTH. |
| Tzeentch's Lash | Inflicts X CORPOREAL DAMAGE over X SECONDS and silences the target, preventing them from using any magic. |
| Elixir Of Dark Blessings | Heals your target for HEALTH.This is a fragile spell, and will always be set back by a large amount if you are X DAMAGEd while casting it. |
| Mark of Remaking | The groupmember bearing this Mark can resurrect themselves if killed in the next 10 minutes. In addition, the bearer's Toughness is increased by X for 1 hour. A player may only bear a single Mark at a time. |
| Tzeentch's Cry | A quick bolt of power that deals CORPOREAL DAMAGE. |
| Flash of Chaos | A burst of chaos that restores HEALTH to an ally. |
| Zealot Spec Abilities |
| Aethyric Shock | Overwhelms your opponent with power, inflicting X and stunning them for X SECONDS. |
| Ritual of Innervation | A frenzied, minute long ritual that affects all groupmembers within X FEET, granting them a 20% chance to regain X ACTION POINTS every attack. |
| Boon Of Tzeentch | Drains HEALTH from your bearer of your Harbinger, funneling the amount drained into your defensive target. |
| Ritual of Superiority | Group members in the radius have a 20% chance when taking X DAMAGE to proc a shield that will absorb X DAMAGE for up to 10s. Can not proc more than once every 2 seconds. |
| Mirror Of Madness | Curses your target for X SECONDS so that whenever they cast a heal, it inflicts X CORPOREAL DAMAGE to them. |
| Storm of Ravens | You concentrate on the bearer of your Harbinger and inflict X CORPOREAL DAMAGE every half second for X SECONDS. |
| Ritual Of Lunacy | A dark Ritual that heals any of your groupmates within X FEET of the Ritual with the souls of the fallen, restoring X HEALTH every 5 seconds. |
| Chaotic Agitation | You channel dark forces into the holder of your harbringer and all targets within X FEET of them, dealing X every second for up to X SECONDS. |
| Wind of Insanity | You call up ferocious winds for up to X SECONDS that inflict X DAMAGE every second to targets within X FEET of you. The fierce winds will knock back players a short distance and knock down monsters for 2 seconds. |
| Zealot Tactics |
| Warping The Spirit | Whenever the bearer of your Harbinger dies, you gain 100 action points and are healed for X |
| Waves Of Chaos | Rituals will now pulse X DAMAGE to all targets within X FEET every 3 seconds based on Mastery level of the Ritual. |
| Scourged Warping | Warp Reality will now deals 10% more X DAMAGE, and every tick of X DAMAGE has a 20% chance of making the next Scourge cast within 10 seconds free. |
| Empowered Alteration | Leaping Alteration will also restore X ACTION POINTS over X SECONDS. |
| By Tzeentch's Will! | Critical direct heals will increase your morale by X. This effect will not trigger more than once every 3 seconds. |
| Drink Deeply | Tzeentch's Cordial will now heal an additional X HEALTH after the effect ends. |
| Blessing Of Chaos | Critical heals will Bless your target for X SECONDS, increasing the power of any heals used on them by 25%. |
| Endless Gifts | Abilities granted through your Marks of Chaos will now have a 30 second cool down. |
| Zealot Spec Tactics |
| Manipulation | Any time you directly heal someone, there is a 25% chance your offensive target will take X DAMAGE equal to 25% of the healed value. |
| Chaotic Force | The Critical chance on Tzeentch's Cry, Scourge and Boon of Tzeentch is raised by X%. |
| Changer's Touch | Whenever you deal CORPOREAL DAMAGE to the bearer of your Harbinger your defensive target will be healed for 25% of the X DAMAGE. |
| Transference | Your harbinger will deal X DAMAGE every 5 seconds and heal your defensive target for the X DAMAGE done. |
| Tzeentch's Refreshment | Direct heals have a 25% chance to grant your target 50 AP, but will not restore AP to yourself. |
| Lashing Waves | Tzeentch's Lash will now strike all opponents within X FEET of your initial target. |
| Sweeping Disgorgement | Demon Spittle grows ever more corrosive and now also reduces Armor by X and Corporeal resistance by X. |
| Swirling Vortex | Mark of the Vortex's granted ability will now hit all enemies within X FEET of the caster, and will last for X SECONDS |
| Tzeentch's Grip | Any time the bearer of your Harbinger is struck, there is a 25% chance that your allied attacker will be healed for X over X SECONDS. |