Character Classes for Dwarfs, Ironbreaker, Runepriest, Engineer
From ancient strongholds along the World's Edge Mountains, the ancient race of Dwarfs cling tenaciously to their homelands, and do battle with enemies that lay siege to their mountain strongholds. Although the golden age of their people has passed into dim memory, the venerable Dwarfs refuse to pass quietly into the night.
archetype: Tank • special mechanic: Grudge
class details: Fighters specializing in physical defense, Ironbreakers build up Grudges as their allies and they take damage. The greater the Grudges the more powerful the Ironbreakers' offensive actions become. In addition, Ironbreakers can choose to expend some of their Grudges to activate group-based defensive actions.
description: When most people describe someone as "stubborn", they're probably talking about a Dwarf - but when a Dwarf describes someone as "stubborn as a bloody mountain", they're probably talking about an Ironbreaker. Clad in their legendary gromril armor, they are the vanguard of any Dwarf army, leading and protecting their kin and allies on the field of battle.
mechanic: No one can hold a grudge like a Dwarf, and the Ironbreakers are considered to be especially persistant even among the Dwarfs. Any time someone dares to attack the Ironbreaker, he makes a note of the insult and adds another Grudge to his list - and if an enemy should be so foolish as to attack an Ironbreaker's sworn and bonded Oath Friend, the Grudge earned will be paid back with fury several times over.
Vengeance A Mastery path focused on offense.
Stone A Mastery path focused on defense and protection.
Brotherhood A Mastery path focused on supporting and bolstering you and your allies.
archetype: Healer • special mechanic: Rune crafting
class details: Rune Priests are a ranged support career specializing in Runic magic and crafted Rune stones. A single Rune stone can be given to each group member and each Rune stone has a different positive effect on the bearer. Using a blend of both mending and destruction, Rune Priests have both powerful offensive magic and strong defenses.
description: Dwarf runes bind and hold magic, solidifying and stabilizing the power through the knowledge and craftsmanship practiced by Runepriests through the centuries. A skilled Runepriest can tap into this rune-etched power to call forth all manner of spectacular effects, from restoring life to his allies to calling down wrath and doom upon his foes.
mechanic: Dwarf runes are repositories of raw power, harnessed to a specific purpose by generations of skilled and focused runecarvers. A Runepriest is adept at not only invoking these runic powers, but also at engraving runes on his allies' equipment, granting them abilities far beyond their normal grasp. A true master Runepriest can even call forth the power of mighty Master Runes, carving them into the very earth itself as an anchor for their tremendous energies.
A Mastery path focused on immediate, direct effects.
A Mastery path focused on longer-duration effects.
A Mastery path focused on wide-area effects.
archetype: Ranged DPS • special mechanic: Mechanical Gadgets
class details: Engineers are defensive ranged fighters who specialize in gadgets and black powder weapons. The engineers many mechanical aids include turrets and traps, which allow them to prepare the battlefield for either an offensive ambush or a strategic defense.
description: The Dwarfs first discovered the secrets of black powder, and no one can rival them when it comes to putting it to good use. Armed with guns, grenades, and gadgets, the Engineers often prepare traps and ambushes throughout the battlefield before the fight begins, and then quickly dispatch any surviving enemies from a safe distance.
mechanic: Crossbows were good and fine, but nowadays, a gun is better - and if a gun is good, then an automated self-aiming gyro-mounted gun turret with a cyclic grenade feeder and napalm cannister is even better yet! An Engineer has gadgets and gizmos to suit any situation, and is virtually an entire battle line on his own.
A Mastery path focused on long-range attacks with your gun.
A Mastery path focused on short-range combat with grenades and bombs.
A Mastery path focused on close combat using your deployables and gadgets.